Fallout 3 The Pitt Activation Lock
Finding The Pitt
Fallout 3 The Pitt Activation. On activation in Fallout Mod Manager or Nexus Mod Manager it checks for FOOK v. Melee Lock- On: allows you to lock. Fallout 3 The Pitt Activation download free software. Increasing the lock pick skill grants the player the ability to pick harder locks to unlock doors and supply. Fallout 3, Pitt activation help? A couple of days ago, I bought Fallout 3 Game of the Year edition. I really wanna get onto playing The Pitt, but I don't know how to activate them, and nothing has come up on my game about them. * FOOK2 v1-2 Open Beta Main Files is now FOMOD-Ready, on activation in Fallout Mod Manager or Nexus Mod Manager it checks for FOOK v1-2 Open Beta Data Files, checks for DLCs, installs, then sets activation and load order. * Fallout 3 v1.7 (and *all five* DLCs if you want to use the FOOK2 - [DIK] DLC Improvement Kit) =====.
This is a simple startup. You’ll get a notification about a new broadcast coming in across the wasteland. The source is pretty far away. You’ll need to go to the most northern part of the map to find the radio beacon. A man called Wernher is by the marked spot fighting a few Pitt raiders. Help him out and then talk to him. He’ll explain the slaves’ plight in The Pitt and direct you to the tunnel for you next mission.
Just go west to the marked location. There’s a slave camp by the tunnel entrance. You need to get a slave outfit before Wernher will take you to The Pitt. You can just buy the 3 slaves from them for 600 caps total. You can try to pickpocket the key off of Ramsey and sneak into the cage. You could also pick the lock if you have 100 points in Lockpick. You could also just shoot the four guards and loot the key. That’s probably the best option.
Also, if you have already killed Eulogy Jones and cleared out Paradise Falls, then they’ll recognize you and turn hostile as soon as you start talking to them. Might as well go in guns blazing in that situation. Either way, kill them all and then sleep in the bed to heal. Open the slave pen. You can scare Prosper into giving you his outfit or grab a slave outfit off of the dead slave. Wernher shows up as the edge of the camp once you get the outfit. Talk to him and walk into the tunnel. Activate the mine car to travel to The Pitt.
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Getting into The Pitt
You’ve still got a ways to go before you get into The Pitt. The Pitt Raiders have a checkpoint set up watching for Wernher. Hang back and watch Wernher talk to them for a minute. He’ll eventually open fire on the raiders at the checkpoint. His skill depends on your level. At level 11, he was still able to clear out all of the raiders with his scoped magnum. He barely took any damage. You can be pretty safe in just hanging back for this one. Shri prannath ji serial download full. Loot the bodies and wait until he walks up to the gate and opens it. Go ahead and ask him about sneaking in a weapon. You can then get a concealed gun or knife. It won’t help much, but there’s no reason to not get one.
Walk up the path and watch the building to the left. It has several Wildmen in it, so just avoid it. The loot isn’t that good and you’re going to lose all your stuff in a second anyway. Get onto the bridge and be very careful. There are lots of mines on the bridge and some traps on the side walkways. Jump on the cars to take either of the zigzag paths. Get onto the sidewalk and then back onto the main path to get around the overturned trucks. Remember to save often, since mistakes are quite deadly here.
Watch out for the two dogs fighting the mole rat inside the truck. A minefield isn’t a good place to fight. Kill them while you’re on the side path, jump over the rail, and keep disarming the mines. Watch out for a big overturned truck. The radioactive barrels it spilled are quite dangerous to you. Avoid them by sticking to the left and going over the rubble pile. The last difficulty is the sniper on the top of the bridge. He’s a real pain to kill and he seems to shoot, even if you are in a slave outfit without a weapon. If you can’t sneak past him, then kill him and move off of the bridge. Wait for the slaves to get blown up in the minefield. The explosions are scripted and happen whether there are mines there or not, so hang back. Walk up to the gate.
You have a few options. You can just follow Wernher’s plan and wear the slave outfit. They’ll let you in and take your stuff. You can then walk over and look for Midea’s house. You don’t have to do this though. You can just walk up in your usual armor and ask for a job in their army. They’ll ambush you as you enter downtown and knock you out. You can also kill the entrance guards to be ambushed as you walk downtown. It doesn’t really matter.
This post is part of the series: Fallout 3: The Pitt – Walkthrough
Making long story short, after isntalling Fook2 my fallout 3 adds doesnt work.
Ihave installed Fose, arhievent invalidation invalidated program version, FOMM, and official Fallout 1.7 patch
Loadorder:
Fallout3.esm
Anchorage.esm
Fallout 3 The Pitt Marie
ThePitt.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CRAFT.esm
CALIBR.esm
xCALIBR.esm
FOOK2 - Main.ESM
FOOK2 - [DIK] DLC Improvement Kit.ESM
FO3 Wanderers Edition - Main File.esm
Vault 101 Revisited.esm
CRAFT - Activation Perk.esp
FOOK2 - Main.esp
FOOK2 - [DIK] DLC Improvement Kit.esp
FOOK2 Main [Hotfix].esp
FOOK2 DIK [Hotfix].esp
FOOK2 - Main Level Up Fix 1.3.esp
FOOK2 - DIK Level Up Fix 1.3.esp
CALIBRxMerchant.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp

xCALIBR_override_FWE5.esp
xCALIBRmunitions.esp
xCALIBRmunitions_FOSEnhancements.esp
BlackWolf Backpack.esp
BlackWolf Backpack - Vendor Script Replenish.esp
BlackWolf Backpack - Blank's Container Patch.esp
Dragonskin Tactical Outfit.esp
DragonskinBonusPack.esp
DarNifiedUIF3.esp
TecVault.esp
Mart's Mutant Mod - Increased Spawns.esp
cleo_AdamantiumLimbs.esp
UPP - Pack 1.esp
UPP - Pack 2.esp
Dree Perks.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fallout 3 The Pitt Steel Ingots
Fellout-pipboylight.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
Console Key Binder.esp
Total active plugins: 50
Total plugins: 50
I really like the thing what Fook2 and FWE ads. I have tryied to fix this by myself about 10 times and istalled and unistalled game over and over again. I just dont know that goes wrong. Tell me what to do. What to instal and correct order and so on. Please help!